Launch Kit · for sweepstakes and social casinos

From a blank page to a brand that ships every day.

I build your brand, the system behind it, and the machine that runs it: product, promotions, tournaments, CRM and social, all from one source. I did it for Wandando: from no logo to 12.3 million emails in ten months.

Wandando

Creative direction, brand and growth creative · 2025–26

The problem

Most sweeps brands look like the platform they were built on.

The same lobby, the same gold coins, the same “mega bonus” banner. Players can’t tell you apart, and your team can’t ship fresh promotions fast enough to give them a reason to come back.

The platform gives you an engine. It doesn’t give you a brand, a voice, or a way to put a new idea in front of players every day.

Chapter one · Brand world

A world players can recognise before they read a word.

We start with who you are and why you’re different. Then we build the world: the identity and logo system, the characters who carry your promotions, and the scenes they live in.

At Wandando the idea was irreverent royalty. A crown built into the W, a cast led by King Cedric and Queen Wanda, Royal Violet with Gold Standard for reward.

You get

  • Positioning
  • Identity and logo system
  • 3–5 characters
  • Backgrounds and scenes
  • Colour and type
  • King CedricKing Cedric
  • Queen WandaQueen Wanda
  • JinglesJingles

Chapter two · Voice

Sound like yourselves in a promo, a push and a support reply.

Tone of voice is written down, not guessed. You get rules, examples and a message library. It uses compliance-safe sweeps language, so you never say “deposit” or “bet” where you shouldn’t.

Promo tile
Happy Hour key art: King Cedric and Queen Wanda raise a glass under a neon sign
Extra Gold Coins on every bundle, until 9pm PTClaim
Push notification

Wandandonow

The King is pouring.

Happy Hour is on: extra Gold Coins on every bundle until 9pm PT.

Support reply

Is Happy Hour still on?

It is! Happy Hour runs until 9pm PT tonight. Pick up any bundle before then and the extra Gold Coins land in your account straight away. Your court awaits.Wanda, Player Support

You get

  • Voice guide
  • Do and don’t examples
  • A message library for promotions, push, SMS and support

Chapter three · The system

Every tile, page and email built from the same parts.

Colour, type, spacing and motion become tokens. Tokens become components: lobby rows, promotion cards, tournament leaderboards, email blocks. A promo tile system sets where the offer, the game and the call to action go at every size.

  • Royal Violet#7940CF
  • Gold Standard#FFD037
  • Hot Pink#D90368
  • Electric Cyan#00B4D0
  • Vibrant Orange#FF6A00
  • Regal Plum#960047

Game of the day

Display · Barlow Black Italic

Get 15 free spins tomorrow

Offer · Barlow Bold

The Gold Blitz Game of the Day tile for the mobile lobbyBrandOfferGameStatus
  1. Brand Logo lock-up, always top centre
  2. Offer Display italic, the reward in gold
  3. Game The game's own logo from the lobby
  4. Status Tournament state, bottom left

You get

  • Design tokens
  • Product components
  • The promo tile system
  • Templates for desktop, mobile, email and social

Chapter four · The brand brain

One source of truth that feeds every channel.

This is the part most agencies skip. Everything we decide goes into a knowledge base and vault your team actually uses: the brand book, the voice guide, the offer and promotions playbook, the campaign calendar, and AI style references.

New hires, freelancers and AI tools all draw from the same brain. So the 400th banner looks like the first.

One source of truth

The brand brain

  • Brand book
  • Voice guide
  • Promotions playbook
  • Campaign calendar
  • AI style references

Read by your team, freelancers and AI tools

  1. 01ProductLobby rows, game tiles and the Royalty Club
  2. 02PromotionsDaily offers and the key art behind them
  3. 03TournamentsGame of the Day and its leaderboards
  4. 04CRMLifecycle flows and the weekly sends
  5. 05SocialStories, reels and posts in the same world

You get

  • Brand book
  • Voice guide
  • Promotions playbook
  • Campaign calendar
  • AI-ready references, set up in the tools your team already uses

Chapter five · Everywhere at once

One idea. Every surface. Same day.

Every campaign starts as one scene and is cut for the lobby, the promotions page, the tournament, the email and the feed. The offer, the game and the call to action land the same way at 2400 pixels wide and at 610.

Gold Blitz Game of the Day banner for desktop
Desktop 2400 × 800
Gold Blitz Game of the Day, email size
Email 610 × 412
Gold Blitz Game of the Day, mobile lobby size
Mobile lobby 708 × 680
Gold Blitz Game of the Day, social size
Social 1080 × 1350

At Wandando, Game of the Day put a new title in front of players every day: 21 animated heroes and hundreds of banners around them.

Chapter six · The CRM engine

Email and push are the channels you own. Build them like it.

Paid social for sweeps keeps getting harder. The players you already have are the business. I map the lifecycle (welcome, first purchase, streaks, win-back, VIP), build the flows in your ESP, and give you an email system that ships every week.

  1. Welcome
  2. First purchase
  3. Streaks
  4. Win-back
  5. VIP
Emails sent
12.3M
Campaigns shipped
330+
Monthly sends, January to September
4.5×
  1. 114kDec
  2. 475kJan
  3. 467kFeb
  4. 796kMar
  5. 1.1MApr
  6. 1.6MMay
  7. 1.6MJun
  8. 1.3MJul
  9. 1.3MAug
  10. 2.2MSep
  11. 1.3MOct
Emails sent per month, December 2025 to October 2026, from Customer.io. December starts on the 5th and October runs to the 19th.

You get

  • Lifecycle map
  • Core flows built in Customer.io, Optimove or Braze
  • Email template system
  • Reporting

Chapter seven · The machine

The tools that let a small team ship like a big one.

The cadence only works with tools behind it. I build the production pipeline: brief in, assets out at every size, uploaded to your platform with checks before each send. Type and layout stay hand-set. The repetitive work doesn’t.

You get

  • Production pipeline and tools
  • Handover
  • Training for your team

Track record

Built for products where money moves.

13 years in sports betting, casino and fintech. I design it, and I build it.

Ways to work

Let’s look at your brand together.

Thirty minutes. Bring your lobby, your last promotion and your welcome email. I’ll tell you the three things I’d fix first, whether or not we work together.